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ElysiumShell

A Web3 brand.
A creator community.
A digital world built in public.

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ElysiumShell started as a Web3 creator community.

It became a digital brand.
A collection.
A story world.
A place where creators and collectors gathered around characters, identity, and culture.

The Launch

9,999 digital collectibles.
Sold out in 15 seconds.
3.5M USD in primary sales.
80K+ members at peak Discord scale.

The numbers were loud.
But the real work was quieter.

Trust.
Timing.
Community rhythm.
Clear communication.
And a lot of decisions made under pressure.

Second-generation NFT

We built an interactive 3D NFT system.

Collectors could assemble their own robot.
Then view it as a 3D NFT on OpenSea.

The files could also be used in game engines.
VRM and GLB supported.

I worked on product planning, UX, content strategy, technical coordination, and community rollout.

After the market turned

The NFT market entered a bear cycle.
We kept building.

We joined NFTNYC.
Exhibited in Japan.
Joined GQ's trend event in Taiwan.

We made physical goods. GK figures. Toys. Apparel. Stickers. Plush. Card packs. We kept the roadmap alive. Even when the market was no longer easy.

My role

Strategy & Operations Lead.

I worked on the parts outside of visual production.

Roadmap planning.
Tokenomics.
Launch strategy.
Whitelist design.
Community announcements.
Discord and Twitter operations.
Partner outreach.
AMA hosting.
Go-to-market planning.
Smart contract feature planning.

I became the voice between the team, the community, and the market.

What I learned

A community is not just a number.
A launch is not a business model.
A roadmap is a promise.

ElysiumShell taught me how fast attention can move.
It also taught me what responsibility looks like after the hype is gone.

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